How to: Prototyping–Inside an IDEO.org & Acumen Academy Course
Learn how prototyping helped these course-takers design a better value proposition with this free Acumen Academy course.
March 23, 2017
Meet Tahsin Hyder, Sejan Bari, and Raiya Ashraf (Left to Right) – three friends from Dhaka, Bangladesh who share a common curiosity for human-centered design. When we get asked what it's like to take an Acumen Academy course, our usual response is "action packed". But when we came across team Design Submarine in our prototyping class we knew they'd be a good team to bring this concept life.
Recruit a Team
Class 1: Make it Real – Prototype a Product
After a brief introduction, the team jumped straight into a warm-up activity that involved markers, scissors, and lots of post-it notes. In just 10 minutes, they were instructed to build their ideal travel kit. No lectures. No textbooks. Learning by doing is central to understanding the fundamentals of prototyping and a key theme across all Acumen Academy courses.
START WITH AN IDEA
JUST MAKE IT
Class 2: Build to Think
“A second idea was a game that would teach kids how to make social and economic decisions based on value judgement called ‘Get Me My Ice Cream,’” said the team. The course guide introduces different tools that helped to bring this idea to life.
Journey mapping is one of them.
STEP INTO THE EXPERIENCE
Class 3: Plan for Field Test
The team ended up with two games, but ultimately incorporated elements from both to create a new master game board.
Class 4: In the Field – Real User Feedback
“I wanted to see what would happen if I just leave the game with them, and not give any explanation,” Tahsin said. Because the game was based on an existing local game, he saw that kids were able to figure out the rules fairly quickly on their own.
And that was when the course ended.